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- EMPEROR: Battle for Dune (c) -- Map Editor (BETA Release)
- ------------------------------------------------------------
- ⌐ 2001 ELECTRONIC ARTS INC. ALL RIGHTS RESERVED
- Westwood Studios(tm) is an Electronic Arts(tm) brand.
- Portions ⌐ 2000 Intelligent Games Ltd.
-
- Microsoft and DirectX are registered trademarks or trademarks of Microsoft
- Corporation in the USA and/or other countries.
-
- ------------------------------------------------------------
- Welcome Commander,
-
- Due to popular demand, we have released this version of the map editor so the
- fans can begin building incredible maps! This is the very same editor that we used to
- create all the official maps in the game, and the additional map packs. It contains
- all the features & tools neccesssary to create maps, however, it is unlike other editors
- you may familiar with. The learning curve on the editor is very high, so we have
- provided a tutorial to get you through the basics. We HIGHLY RECOMMEND using the
- Tutorial, even if you are an experienced RTS map-maker.
-
- Have fun, and remember to post your maps for other to enjoy!!
-
- Regards,
-
- The EMPEROR team.
-
-
-
- TECH SUPPORT DISCLAIMER
- ---------------------------
- The map editor is a beta product, and may still contain some bugs, errors, and other
- difficulties. Westwood Studios does not provide customer support for the editor, but
- we encourage everyone to visit the Map Editor messageboard forums at http:/www.duneemperor.com.
- We will be posting some tips & tricks there, and you can share your findings with others.
-
-
- MINIMUM SPECS
- -------------------------
- - Windows« 9x or Windows 2000
- - DirectX 7.0a
- - 64 MB system RAM
- - 16 MB VRAM 3D video card
-
- EMPEROR: Battle for Dune
- - see system requirements on box
-
-
- SHARING MAPS WITH OTHERS
- -------------------------
- + Emperor does not support automatic download of player made maps. Instead, you will need
- to download the map files yourself, and install into the \DATA\MAPS directory.
-